What are the reasons we like to PLAY?What are the reasons we like to PLAY?

Research Talent LMS shows that almost 80% of university students feel more productive when they do their work like videogames. More than 60% of them loved leaderboards, and 89% enjoyed point systems. David Rock’s brain research suggests that students are more likely to be more engaged when the content is emotionally connected that allows reinforcement and processing. This is something that numerous organizations have recognized and are employing games to boost their employees’ abilities. They incorporate gamification and game based learning into their learning strategy.

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WHY ARE GAMES SO COMMON

They can increase your happiness Dopamine is released by games. Dopamine is the chemical that makes you happy. Employees who win prizes or achieve high levels of dopamine can boost their levels. This makes training enjoyable. Dopamine levels are the highest among those who anticipate winning an award. Inspiring them to reach their goals.

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#2: It offers an environment that is safe. Gaming does not cause any real-world harm. In playing games, players could inflict real-world damage. They do not face penalties for making a mistake in the real world. They can start the game over again, and it will remain as if nothing occurred. The players are encouraged to learn from their mistakes, and take higher risk. This encourages innovation.

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#3: It gives you the feeling of satisfaction. Gamers feel satisfied playing games. Gamers feel fulfilled when they accomplish a goal, or complete a level. The feeling of being proud of what you have accomplished in a game will increase your confidence and provide you with a feeling of satisfaction.

#4: It increases the ability to learn UK research has proven that playing games can boost brain flexibility. This is contrary to popular belief that they are bad for brain health. This is especially true in the fast-paced game. Because they’re constantly making rapid judgments, they increase cognitive flexibility.

#5: It enhances capacity to make decisions The games require players to solve problems and make choices. An error can lead to serious penalty. This will help them improve their problem-solving and decision-making skills, which they can utilize in real life.

Why should games be used to teach corporate employees

Gamification is used by businesses to study various types of education. It can be done for a variety reasons. These are just a few.

  • Fun and engagingGames-based learning makes learning fun. It helps make the content stick. Students who are interested in the information more and remember more details. They can recall the information quicker when required.
  • Learning games can help build confidence. It is possible to learn from mistakes, make practice, and learn from their mistakes. They’ll be able to improve their skills as they continue to practice.
  • They get instant feedback from games. They instantly know what went smoothly, and what failed. They can also receive feedback if they’ve done an error.
  • It is possible to use games to teach a range of skills, like customer service, salescompliance, and many more.
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